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Chainsaw Man Connections hands you nine character portraits and hides three groups of three among them. Each group shares something: a story arc, a contract, a species, a relationship or a moment fans remember from the anime. Your job is to sort the board before you run out of lives, and it rewards the kind of detail that separates a casual viewer from someone who has reread the Katana Man arc twice.
There is one puzzle per day, and every player gets the same board in the same starting order, so it is ideal for comparing notes afterwards. It is short enough to finish over a coffee but tricky enough that the red herrings between devils, fiends and devil hunters will catch you at least once.
How to Play Chainsaw Man Connections
The board is a three-by-three grid of characters with their names and portraits. Select exactly three tiles you believe belong together and press Submit. If they form a group, the tiles lock together in a coloured band and the category name is shown. Groups light up red, then yellow, then orange in the order you find them.
You have five lives. Every wrong submission costs one, and the game ends when they are gone. If you are stuck, you can use up to two hints, and each one reveals the category of a group you have not solved yet without telling you which characters are in it. Shuffle rearranges the remaining tiles, which helps when a pattern is hiding in plain sight.
The puzzle resets at midnight UTC. Signed-in winners are ranked on the daily leaderboard by time, and a flawless solve with no mistakes earns a large XP bonus.
Tips for Connections
Look for the character who can only fit one group, not the one who fits several. Denji might be a hybrid, a Division 4 member and a main character all at once, so he is a poor place to start. A minor devil or a one-arc character usually has a single obvious link, and locking that group first shrinks the board fast.
Categories are rarely as simple as species. Expect themes like the antagonists of a specific arc, characters bound by a shared contract, or devils that share a trait in how they look or fight. Say the possible connection out loud before you submit, and check that exactly three tiles fit it.
Save your hints for the last two groups. Once one group is solved, a revealed category often makes the other two obvious, and solving without any hint or mistake is what the XP bonus rewards.
Frequently Asked Questions
How many groups are there?
Three groups of three characters, on a nine-tile board.
How many mistakes can I make?
Five. Each wrong submission costs one life.
What do the hints do?
Each of the two hints reveals the category name of one unsolved group, not its members.
Is the puzzle the same for everyone?
Yes. The board and its starting order are the same for every player until midnight UTC.
Can I replay today's puzzle?
No, Connections is one play per day. A new board is ready after the daily reset.